Twitch just made a pretty huge announcement: Streams are no longer restricted to gameplay. Twitch is now an anything-streaming platform just like the science fiction books predicted. People are now able to stream themselves anytime they want. You can vlog yourself in real time and connect with your audience. Continue reading “What I Want From Twitch”
There are times when I am swept away by the shit that social networks feed me. Our latest election is a great example of one-sided conversations happening at a high frequency. A lot of lies can be spread very quickly, and people’s reputations can be ruined overnight. In the gaming industry, I haven’t seen many red flags that have affected me to be honest. When I saw widespread articles with the common theme of, “Phil Fish is an asshole”, however, I started to think that he was an asshole. It wasn’t until recently when I sat down to watch the Life After sequel to Indie Game: The Movie that I had a change of heart. Continue reading “Phil Fish Said It Right”
Avengers was the first superhero flick to make me feel a strange thing that I hadn’t experienced before with a superhero movie: A disconnect from the main cast. The main character(s) are what the entire experience is funneled towards in movies like that, because seeing how someone with extraordinary abilities reacts to harrowing situations is pretty damn pleasing. When there are too many of these characters on the screen, my attention is divided into too many different areas. For my comic reading, I typically read solo-protagonist stories that feature other important people within the universe regularly. Like Batman. It’s all about Batman generally, but then sometimes there are other people, too. We’re getting away from story-telling like Batman lately in our current/upcoming superhero catalog of movies, and I hope this phase in film is brief. Continue reading “Female Villains Potentially Lost in the Crowd”
Thomas Was Alone is a puzzle-laced platforming game that relies heavily on the basic, artistic styles of its characters. The personalities that reside in the game exist within simply colored and shaped rectangles that are packed with individuality despite the lack of unique aesthetic properties. With such a simplistic design, Thomas Was Alone is able to explore a new way of story telling that relates to video game players in personal ways. It does this by taking basic game mechanics such as jumping, falling, and movement and giving each action a purpose.
Continue reading “Thomas Was Alone: A Personal Journey for Gamers”
The Last of Us, a survival-horror/action-adventure game from Naughty Dog, has met wild success rates including units sold and emotional imprint left on gamers everywhere. It has won a number of awards including ten awards out of twenty-four possible at the DICE Awards show, not the least of which was Game of the Year. Personally, it was the most impactful game I had played in the year, and I would have to rate it my GotY as well. So, with the game being so incredibly well-received, should it get a sequel? Continue reading “Repost (3 Years Ago): Should The Last of Us Get a Sequel?”
Conventions are events held in places that allow you to meet real-life heroes. Whether it’s your favorite author, actor, animator, or cosplayer, there is something about the air that breeds comfort.
Continue reading “Brandon and Brandon: Two Inspirational Faces”
So Nintendo is pretty amazing. They know how to keep an IP (intellectual property) alive and well throughout decades! Pokemon became a part of my life in the third grade and I’m now twenty-six years old. Pokemon just topped the mobile charts with Go, and that random, shitty Miitomo app that no one really cared about, but it was Nintendo so like I guess so, was even downloaded millions of times. Basically if it’s Nintendo, that shit sells. Continue reading “Lazy Dude’s Thoughts on Nintendo”