Interview: Justin Cuff (The Meridian Shard RPG)

JustinCuff-Working on The Meridian Shard

As quoted from the Kickstarter page, The Meridian Shard RPG is “a satirical adventure RPG with unforgettable characters steeped in a supernatural tale of courage, sacrifice, secrets, and shenanigans.”

The Meridian Shard is obviously inspired by some classic games that you’ve stumbled across in your life. Are there any in particular that helped drive the creation of this RPG?

Absolutely. I think it’s impossible to create anything ‘new,’ as we will always be influenced by some past experience(s). For me it all began with the early Ultima series on C64 and then the lighter, but charmingly addictive grinder, Dragon Quest (Dragon Warrior in the West) on NES. Continue reading “Interview: Justin Cuff (The Meridian Shard RPG)”

Repost (3 Years Ago): Should The Last of Us Get a Sequel?


The Last of Us, a survival-horror/action-adventure game from Naughty Dog, has met wild success rates including units sold and emotional imprint left on gamers everywhere. It has won a number of awards including ten awards out of twenty-four possible at the DICE Awards show, not the least of which was Game of the Year. Personally, it was the most impactful game I had played in the year, and I would have to rate it my GotY as well. So, with the game being so incredibly well-received, should it get a sequel? Continue reading “Repost (3 Years Ago): Should The Last of Us Get a Sequel?”

Repost: Q&A With Louise-Pierre Pharand About Upcoming Game ReRoll

If you want to survey the entire world with drones and transfer that into a game, how are you protecting people’s privacy? Aren’t there a lot of personal properties that will be seen with your drones? Continue reading “Repost: Q&A With Louise-Pierre Pharand About Upcoming Game ReRoll”

Brandon and Brandon: Two Inspirational Faces


Conventions are events held in places that allow you to meet real-life heroes. Whether it’s your favorite author, actor, animator, or cosplayer, there is something about the air that breeds comfort.

Continue reading “Brandon and Brandon: Two Inspirational Faces”

INTERVIEW: Nate Schmold, Creator of Cosmochoria and Other Weird Things

cosmochoriaBefore reading the interview below, know that I am deeply inspired by people like Nate. Pouring their heart and soul into a medium and sharing it with others is something to admire, and we should all strive to be a little more like Nate each and every day of our lives. Enjoy!

Continue reading “INTERVIEW: Nate Schmold, Creator of Cosmochoria and Other Weird Things”

Lazy Dude’s Thoughts on Nintendo

So Nintendo is pretty amazing. They know how to keep an IP (intellectual property) alive and well throughout decades! Pokemon became a part of my life in the third grade and I’m now twenty-six years old. Pokemon just topped the mobile charts with Go, and that random, shitty Miitomo app that no one really cared about, but it was Nintendo so like I guess so, was even downloaded millions of times. Basically if it’s Nintendo, that shit sells. Continue reading “Lazy Dude’s Thoughts on Nintendo”

(rant) Lack of Interest Happens

When I first heard about No Man’s Sky, I thought to myself, “That sounds neat”. It’s like a game that goes on forever, basically. Cool idea. I didn’t really care much beyond that. It kept coming up on my Twitter feed, and random conversations were being had all over the web about this new Goliath of a game. I had my eye on the news about No Man’s Sky, and for some reason, the spark just never happened. I didn’t care about the game. Continue reading “(rant) Lack of Interest Happens”